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Wesnoth Units database

Head Guard

(image)

Head Guards have obtained BETTER drake halberds and put them to use. And they have gained valuable fighting experience as well.

Information

Advances from: Guardian
Advances to:
Cost: 45
HP: 70
Movement: 5
XP: 150
Level: 3
Alignment: chaotic
IDHead Guard
Abilities:

Attacks (damage - count)

(image)halberd
melee
13 - 4
blade
(image)halberd
melee
9 - 2
pierce

Resistances

(icon) blade10% (icon) pierce0%
(icon) impact0% (icon) fire10%
(icon) cold0% (icon) arcane-20%
 

Terrain

Movement Cost
TerrainDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water-0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Hills250%
(icon) Mountains360%
(icon) Mushroom Grove250%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable-0%
(icon) Village160%